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Black Ops 1 the Defector Slow Motion Stopping

BO1 Written Any% Guide.

If this isn't your first time reading this guide, make sure to check the #Patch Notes topic to see the changes made in it since the last time you checked.

Contents

1. Introduction: Things to Know Before Reading the Guide.
2. Patch Notes.
3. Operation 40
4. Vorkuta
5. U.S.D.D.
6. Executive Order
7. S.O.G.
8. The Defector
9. Numbers
10. Project Nova
11. Victor Charlie
12. Crash Site
13. WMD
14. Payback
15. Rebirth
16. Revelations
17. Redemption

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Introduction: Things to Know Before Reading the Guide.

- You need to know how the movement of this game works, and I have a guide teaching it:

-When speedrunning this game, you have to set your ''graphic content'' to restricted in the main menu of the game, as it will skip some cinematics later on.

- To make it easier to explain, I'm gonna split the missions in segments. Every segment will be listed before explaining the IL.

-The purpose of this guide is to give you an idea on what to do, so I'm not gonna show too much images or videos unless something is really hard to describe.

- This is a written guide, but everything I say here can be seen in the Ils WRs and/or in the Any% WR.

- As any other speedrun, you need to practice to actually get a good time.

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Patch Notes.

10/05/2020
- Small grammar corrections.
- New Executive Order strategies.
- Small changes to WMD guide, making it easier to understand.
- The topic #Softlocks was added.

10/29/2020
- The topic #Patch Notes was added.
- The topic #Other Useful Info was created.
- The title of the topic #Softlocks got fixed.
- Small grammar corrections.
- Strategy changes to Crash Site

01/12/2021
- Strategy changes to U.S.D.D., S.O.G. and The Defector.
- Minor changes to Operation 40, Executive Order, Project Nova and Rebirth for easier understanding.
- The topic #Other Useful Info was deleted, as it is essentially useless.
- Changes to the topic #Softlocks.
- Small grammar corrections.

04/09/2021
- Completely revised the guide, making it cleaner to read.
- New Executive Order strategies.
- New S.O.G. strategies.
- New The Defector strategies.
- New Numbers strategies.
- New Crash Site strategies.
- New Redemption strategies.
- The topic #Softlocks got temporarily removed until it gets finished.

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Operation 40

SEGMENTS

1º Segment:
From the first frame of the mission to the moment you enter the car.

2º Segment:
From the moment you do the rappel to the moment you kill fake Castro.

3º Segment:
From the moment you kill fake Castro to the moment you finish the mission.

STRATS

1º Segment:
- This segment is pretty much just do what you would normally do; when you leave the bar, strafe jump to the car and wait for Woods.

- Some enemies can spawn in an alley to the left of your path, I suggest killing them, but if not possible just keep moving forward.

- Sometimes a fuse box from the second light pole you will find in your path can explode and kill you, it's really rare but if you like playing safe you can explode it yourself before moving forward.

2º Segment:

- When you do the rappel, strafe jump to the guy on the radio and shoot him, instead of backstabbing, then wait for Bowman to open the door.

- Now you just need to wait for the enemy convoys and move forward.

- The place you want to wait is this, not passing the red line.
https://i.imgur.com/4lGShpV.png

- Go up the cliff, kill all enemies, go up the stairs, wallbang the 3 enemies shooting through the door and wait for Woods and Bowman.

– When Woods opens the next door, clean the area using your grenade launcher and M4 and try finding a skorpion to swap with your pistol.

- When invading the Castro's building, you will move forward till getting to the next door, all enemies will despawn when you get there.

- Now we have 2 breaches to do, the first one you will need to equip the grenade launcher and start the breach in the first frame that the game allows; now just shoot a grenade launcher up, hitting the wall, if done correctly the slow-motion will end faster.

- For the second breach, you have to aim Castro's neck before starting it and spam your shooting button, if done correctly the slow-motion should be skipped again.
The place where you want to aim in the door to hit Castro is this:
https://i.imgur.com/XrwYJBU.png

3º Segment:

- This next section can softlock, and it happens if you are too slow, so we have 2 different strats:
1- If you are good at strafing: strafe jump your way to the square, where you are going to wait for the BTR; try not touching the stairs while going down.
2- If you're not good at strafing: ignore the first guys and enter the main building, here you want to slowly kill the enemies and advance along with Woods; when he gets down the stairs you should be able to advance with no worries.

- For this section you want to go near the gate and keep killing enemies till you hear Carlos says ''Did you think I'd let you down Woods?'', now stay in the left side of the gate and wait for the BTR to explode it, then just move forward to the rappel.

- After doing the rappel, strafe jump to the plane, and then get to the turret and destroy the enemy convoys to allow the plane to take off.

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Vorkuta

SEGMENTS

1º Segment:
From the start of the mission to the moment you finish using the slingshot to take down enemy positions.

2º Segment:
When you finish using the slingshot to the moment you press the button to allow your comrades to enter the main armory.

3º Segment:
From the moment you press the button to open the Main Armory's door to the end of the mission.

STRATS

1º Segment:

- As soon as you gain control of Mason, spam Melee button to knock out the soldier.

- Strafe jump your way to the elevator, where you want to force your entry on it as soon as Reznov opens the door.

- From this point till the moment you finish pushing the coal cart you pretty much just need to do what you would normally do in a casual run, nothing huge to explain here.

- As soon as you see these guys pushing the slingshot, you can start moving forward.
https://i.imgur.com/Ya16OWD.png

- Now just advance to the next door, where you want to stay in the middle of it; if done correctly you should enter the room before Reznov when he breaches it.

- Just go to the roof as fast as you can and use the slingshot to take down enemy positions.

-When you get to the roof, you will start walking before getting to the slingshot, so I suggest trying to do a strafe before fully entering the rooftop.

2º Segment:

- After using the slingshot, you need to go down, pick up a shotgun, and push forward to the next objectives.

- When going down the stairs, I suggest waiting for Reznov to go down some steps so you can just strafe jump and pass him.

- After shooting the padlock to open the gate, strafe jump to the second floor of the building where you can grab the harpoon.

- To grab it faster you can TK your comrades that are using it.

- After taking down the heli just advance to the next building, where you need to go through the right side to avoid getting shots.

- When you get to the second floor of the building, push forward to the gate (Sergei death) and press the button.

3º Segment:

- After pressing the button, go to the second floor and kill all the enemies; the fastest way of doing that will depend from player to player, I like killing the guys from the back of the stairs, pick up their AK-47 and then kill the enemies near the vault.

- After killing them, wait for Reznov to pick up the blowtorch.

- When he does that, some juggernauts will breach, you kill them and move back to the vault.

- When going to the vault, you will need to kill these enemies for Reznov to advance:
https://i.imgur.com/VpMs6tY.png

- Now you just need to protect Reznov while he opens the vault.

- When Reznov finishes opening the vault, pick up the minigun; keep your movement weapon.

- Now just strafe to the end of this section (When they throw tear gas at you).

- The next section, where you drive a bike, just do what you would normally do till the end of the mission.

-There is only one shortcut, where you go through the rocks instead of following the normal path.
https://i.imgur.com/zWWXL1W.png

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U.S.D.D.

As this mission is only a cutscene, the mods decided that you can skip it.

- When finishing Vorkuta, watch the cutscene for U.S.D.D.

- As soon as you can, pause the mission and go back to the main menu.

- Start Executive Order in recruit difficulty.

• You can watch the mission if you want, the skip isn't a must.
• If skipping the mission, 4:55 are going to be added to your final time; if not skipping the mission, the timer should be paused and 4:55 are going to be added to your final time.

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Executive Order

SEGMENTS

1º Segment:
From the start of the mission to the moment you rescue Weaver.

2º Segment:
From the moment you rescue Weaver to the moment you destroy the rocket.

3º Segment:
From the moment you destroy the rocket to the end of the mission.

STRATS

1º Segment:

- For the first section you just do what you would normally do, follow Woods and wait for the cutscene of Weaver being stabbed in the eye.

- After getting control of Mason again, strafe to the pipes and wait for the helicopters to pass.

- When Woods says the helis have passed, move forward and stay behind the guy to the left, stab him when you see he teleported some pixels or the ''Objective Updated'' on the top left of the screen.

- Hide the body and get their clothes.

- Go to Bowman and his team, but don't leave Woods too far behind.

- For this section you want to follow your team till you and Woods start invading the comms building.

- For the invasion you can ignore all enemies and push forward, all of them will despawn when you reach the last floor.

- There are some recent theories that clearing floor by floor makes woods move faster, though it never was tested properly.

- Before going up the ladder to the last floor, I suggest double-checking if there are any enemies that can stab you while going up.

- When reaching the last floor, kill all the enemies in there and wait for Woods to start the Crossbow sequence.

- As soon as you pick up the bow, destroy the truck first and then the car.

- After reloading your bow, wait one second and shoot your bow at those spots in the same order shown in the image:
https://i.imgur.com/m6iYZRb.png

- Most times you will finish clearing within three shots, but if not, the 4th shot should be enough.

- If you didn't kill all the enemies in 4 shots, the last enemy will probably stay hidden in the spot 4 or behind the blown truck.

- After clearing, pick up the bow and shoot on top of the window.

- When doing the rappel, spam the shot and reload keys, not aiming at the window; this will skip the slow-motion sequence.

- After saving Weaver, I suggest switching your bow to the PM63 with Extended Mags that can be found in a small table to the left of the room.

2º Segment:

- After watching the cutscene, strafe jump to the building where you are going to pick up the launcher to destroy the rocket.

- Wait for Weaver and Woods and place a C4 on the wall to explode it.

- Sometimes a softlock can happen where Weaver will be stuck in a tower; there is no known way to avoid it, though going slower than usual should make it harder to happen.

- After exploding the wall, pick up the launcher as soon as the game allows and explode the rocket.

3º Segment:

- Then just strafe jump to the end of the mission.

- If you are good at strafing and go too fast, there's a fair chance of the game softlocking and Weaver never starting his vomiting animation; to avoid that, wait ~5s before pushing forward in the middle of the path.

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S.O.G.

SEGMENTS

1º Segment:
From the start of the mission to the moment you hold the Vietnamese armory.

2º Segment:
When you destroy the Vietnamese armory to the moment you get to the car.

3º Segment:
The whole car section.

STRATS

1º Segment:

- Wait for the starting cutscene and bring Hudson to cover.

- Strafe jump to the quick-time event where you explode the Vietnamese guy.

- Keep moving forward to the next animation (tank explodes); kill everyone on your way to avoid dying.

- Push forward and wait for the invisible wall to disappear; then pick up the first explosive, explode it when Woods asks you to, repeat for the second mine.

- Keep giving cover to Wood till he reaches the LMG nest.

- Go to the highest defensive point (the one where you can find the M72 launcher).

- Keep killing enemies till you see enemy tanks spawning in the horizon.

- Pick up the M72 and destroy them (wait for the objective marks, or else the game will softlock).

2º Segment:

- After destroying the tanks, go to the hatch that leads to the next objective.

- Picking up a China Lake from the armory boxes is optional.

- Don't be close to the dude that opens the hatch till he does it.

- After going down the hatch, go down the hill and keep killing enemies till you hear '' Go, go, go'' from a US Soldier (in the subtitles).

- Pushing forward before this will make you hit a death barrier.

- For the next objective, retaking the hill, you must have some precautions.
When Woods goes up the hill, he will teleport to the start of last objective; you must wait for him to teleport before getting up the hill and activating the next sequence. If you activate the next sequence before waiting for Woods to teleport, he will do it when you get to the jeep; it is a 2 minutes lost. You don't need to fully wait for Woods, just wait he gets close to the bottom of the hill and you are good to go.

Hudson also needs to activate a trigger for the next sequence; this usually doesn't happen, but if Woods is too fast, make sure that Hudson has also pushed forward, or else you will die when crossing this line.
https://i.imgur.com/tsVwq2v.png

- After saving Woods, strafe jump to the car.

3º Segment:

- This segment is pretty much just do what you would normally do.

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The Defector

SEGMENTS

1º Segment:
From the start of the mission to the moment you meet Reznov.

2º Segment:
From the moment you meet Reznov to the start of the Vietnamese invasion.

3º Segment:
From the start of the invasion to the end of the mission.

STRATS

1º Segment:

- When you get control of Mason, strafe jump to the next room; don't kill the first enemies to avoid slow-motion, and wait for the helicopter to clear that room.

- While the helicopter shoots, you can slowly move forward while in prone.

- After this, just strafe jump to the next door, where you are going to breach.

- There are many enemies in the path, you need to kill as few as possible; shoot only those who blocks your path and avoid killing civilians (which is pretty easy in this il).

- After doing the breach you will probably have little to no shotgun ammo, don't lose time reloading it; strafe jump to the back of the room you need to clear and use your commando to clear.

- If done correctly and you are lucky enough, the enemies on the second floor of the room will despawn and Woods will go to the next door much quicker.

- Wait for Woods to open the next door and do the next breach, where you will meet Reznov.

2º Segment:

- When you leave the house, strafe jump to the soldier and pick up the radio for the attack helicopter.

- Wait 1 or 2 seconds, aim the first heli attack in the first building and move forward.

- The second building can be destroyed with some commando grenade launcher shots.

- Wait for the enemy tank to spawn; wait 2-5 seconds and aim the second heli attack at it.

- Don't push forward till the tank gets destroyed, avoiding dying to death barriers.

- When the tank explodes, kill the enemies close to the fence.

- After clearing the enemies close to the fence, use a third heli attack in this building (RED CIRCLE) and give a grenade launcher shot on the street (GREEN CIRCLE).
https://i.imgur.com/Sa8JXvq.png

- If the street is not clear yet, keep shooting the enemies till the heli finishes its job.

- When Woods opens the gate, go for the door that you will need to push.

- When you wake up after the time event, strafe jump to the second floor of the building and activate the second cinematic.

- After waking up again, ignore the enemies, plant the C4 and explode it.

- Wait for the Vietnamese attack to start.

3º Segment:

- The first wave of the Vietnamese attack will always take the same time, so just survive.

- When the first wave finishes, stay behind this tank till the airstrike; mark it on the enemy tank.
https://i.imgur.com/bXgr5dG.png

- Strafe jump to the boat and finish the mission.

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Numbers

SEGMENTS

1º Segment:
From the start of the mission to the moment Clarke opens the fridge.

2º Segment:
From the moment Clarke opens the fridge to the moment Clarke gets to the armory.

3º Segment:
From the moment Clarke explodes the helicopter to the end of the mission.

STRATS

1º Segment:

- When getting control of Hudson, wait 1 second and throw two grenades at a gas barrel to the right of the room.

- When the gas barrel explodes, Clarke will open the hatch; go to the second floor.

- Strafe to the fridge.

- In the moment of the jump from one building to another, you can do a walking strafe jump if you are out of stamina.

- Wait for Clarke to move the fridge.

2º Segment:

- Pick up the Spectre or Dual-CZ and the RPGs; wait for Clarke to open the door.

- Strafe to the slide and wait for Clarke.

- The best path is hard to explain; it can be found in the IL WR video.
https://speedrun.com/bo1/numbers

- While doing the path, the only enemies that you must kill are the ones that you find right after going throw the pipes and the ones from the slide, but if enemies block you, feel free to shoot them.

- For the enemies in the slide, as soon as the slow-motion starts, you want to shoot a RPG shot right on this spot.
https://i.imgur.com/O23GyYq.png

- If done correctly the slow-motion should instantly end.

- About the following part, there are 2 ways to keep going:
1: This one I suggest using only in an IL run; use a crate before the slide to get on an OoB, keep on the invisible wall to get after the second slow-motion that would happen after Clarke opens the gate and keep clearing the enemies till the armory.
This way is quite hard to explain in text, so watch the IL wr in https://speedrun.com/bo1/numbers to understand the skip.
2: This is the way I suggest using in an any%; after doing the slide wait for Clarke to open the fence and strafe to the armory.

3º Segment:

- This part is pure RNG, just wait for Clarke to open the door in the armory.

- When he opens it, go all the way down to the last section; the best path can be seen in the IL WR.

- Go to the vehicle and finish the mission.

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Project Nova

The most boring mission of this game, 80% autoscroller.

SEGMENTS

1º Segment:
From the start of the mission to the moment you find Steiner.

2º Segment:
From the moment you find Steiner to the end of the mission.

STRATS

1º Segment:

- When getting control of Reznov, strafe jump to the truck.

- Normally you can't run in this section, but when you switch your weapons you can sprint for 1 second, so switch weapons, do a strafe, repeat.

- Watch another cutscene and just strafe to Steiner.

- The path requires you to go to the second floor of the last building, then to the hangar and then to Steiner, the best path can be seen in the IL WR.
https://speedrun.com/bo1/Project_Nova

- In the Hangar, kill all the enemies inside of it and help Petrenko killing a few of enemies close to him.

- After leaving the Hangar, kill as few enemies as possible. If done correctly there will be no free entities for the dead german in the door of Steiner to spawn, starting the cutscene quicker.

2º Segment:

- From the start of the segment to the start of the British attack, do what the game asks you.

- After the cutscene, plant the explosives on the V2's as soon as possible; you can die easily to barrels, so I suggest exploding some of them and making sure there are no enemies near the bomb.

- Shoot the V-2 rocket and strafe jump to the end of the mission.

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Victor Charlie

SEGMENTS

1º Segment:
From the start of the mission to the start of the attack on the village.

2º Segment:
From the start of the attack on the village to the end.

STRATS

1º Segment:

- When you get control of Mason, kill the enemies shooting the chopper and do the quick-time event.

- Swim to the boat and pick up the AK-47, kill the enemies from left to right.

- Try doing a strafe jump before leaving the boat.

- Swim to land and strafe jump to the next river.

- Kill ALL the enemies on your way before entering the river.

- Swim to the next boat and press melee.

- Go to the hut next to it and wait for the dialogues.

- When Woods go back to the river, do a strafe jump, this will make you get to the place you need to plant the C4 faster.

- When you plant the C4, swim all the way up instead of going straight to the next objective, as it will make Woods spawn faster.

- Once inside the next hut, you can ignore the sleeping dudes and kill the guy having his lunch, you wanna do it alerting him as it will skip the animation of backstab.

- Plant the next C4 and swim to the next hut.

- Wait for Woods to open the door and start the attack on the village.

2º Segment:

- When Woods opens the door that leads to the village, start strafing and explode the detonator.

- Strafe to the hut to the left, where you are going to get a strategic position to explode the spider hole with your grenade launcher.
You will know it exploded when you see the ''Objective Completed'' message at the top left of the screen.

- Destroy the enemy ZPU in the river with a grenade launcher and wait for the door that leads to the next objective to open.

- When it opens, ignore the first enemies and destroy the enemy machine gun; then move to the back of the house.

- For the enemies in the back of the hut, kill everyone shooting a grenade launcher on this spot and use your commando to kill who is left.
https://i.imgur.com/oqBtx8g.png

- A softlock can happen here where Woods will never open the rat tunnel; there are no known ways to avoid it.

- For the tunnel section, it's pretty much just do what you would normally do.

- It's not tested yet, but we believe knifing as much as possible in the tunnel is faster, as the knife lunge would make you go faster.

- When you reach the comms room, open the next door and go to the end of the level.

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Crash Site

SEGMENTS

1º Segment:
From the start of the mission to the end of the boat section.

2º Segment:
From the end of the boat section to the end of the mission.

STRATS

1º Segment:

- Strafe jump to the boat.

- There's not too much to explain in the boat section, just memorize the enemy spawn and kinda spawn trap them.

- You don't need to kill the RPG guys, only the boats, bridges and armored buildings.

- It's very easy to die here, so if you are hurt, it's better to way a bit before moving forward.

- Other than that, just do what you would normally do.

2º Segment:

- When you get out of the boat, move forward to the plane.

- on your way to the plane, wait a few seconds before crossing this line to avoid softlocks:
https://i.imgur.com/2EkS2MU.png

- When you get to the plane, there are going to be 4 guys waiting for you, kill them.

- Don't go up the plane till at least one of your teammates are on sight to avoid softlocks.
- When inside the plane, grab a China Lake and shoot a shot down the hill to start the final section.

- Kill as much enemies as possible.

- Destroy the 2 boats on the river to the right as soon as possible.

- Once you see the choppers coming, you just need to wait for the mission to end.

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WMD

SEGMENTS

1º Segment:
From the start of the mission to the last moment you use the blackbird.

2º Segment:
From the last moment you use the blackbird to the moment you jump down the mountain and use the parachute.

3º Segment:
From the moment you jump down the mountain to the end of the mission.

STRATS

1º Segment:

- The first segment is just control the blackbird and complete the clears, so do them.

- There are multiple ways to complete the clears; keep practicing it find the way that appeals to you.

- After finishing the second clear, you need to plant an explosive to finish the section.

2º Segment:

- When you get control of Hudson, kill the guy with his dog without alerting them and go do the two rappels.

- After doing the first and second rappel, go all the way down the hill and clear the area.

- The ways to clear it fast depends from the player; you need to find your own way.

- The way I do is to keep the suppressed Famas and change my bow to an AUG or another Famas, then I kill the first two enemies with the suppressed weapon, explode the truck to the right, and push forward, killing all the enemies I see.

- After clearing this area, wait for your team and shoot the door.

- Now we got two different ways to proceed, the normal path and the WMD skip (POGGIES).

NORMAL PATH

- Kick the door to start the next section, kill all the enemies as fast as possible.

- After finishing the clear, destroy the cables to turn off the power and strafe jump to the end of this segment, jumping down the mountain.

WMD SKIP

- The skip consists of 3 jumps that need to be done to skip the whole clearing section + the cutscene of the guy falling from the hill, saving up to 1 minute if done first try.

- The first jump is from the top of the stairs to this invisible wall located proximally where the circle is:
https://i.imgur.com/mUHafaS.png

- The second jump is from the invisible wall of the stair to the invisible wall of the handrail:
https://i.imgur.com/dBaFGxh.png

- The third jump is from the invisible wall of the handrail to the handrail in the overpass:
https://i.imgur.com/un1Rkse.png

Some tips: 1. for the second and third jumps, do not strafe, it's easier.
2. Don't move too much forward in the third jump, if you get inside the overpass before the trigger of the guy dying, you will softlock.
3. This skip should be easy for experience people; if you are new to movement, some hours of practice are necessary.
4. Kicking the door isn't a must.
5. If you want to practice the first jump, I recommend practicing this jump in Call of the Dead that is very similar:

- After doing the third jump, keep moving forward in the handrail and jump down the mountain later on.

3º Segment:

- After pushing the parachute, clear the first area and do not pass this line till all of your teammates pass it.
https://i.imgur.com/0v6f2jD.png

- Wait for the LMG in the tower; for some reason, if you have done the WMD skip, it may take a bit longer to appear.

- Strafe jump to the laboratory, look back and kill any enemies that followed you.

- Wait for the cinematic and go to the truck with the LMG.

- The enemies can kill you while in the LMG, so I suggest killing some of them for safety before using it.

- Wait for the mission to end.

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Payback

SEGMENTS

1º Segment:
From the start of the mission to the moment you enter the hind.

2º Segment:
The whole section where you control the hind.

3º Segment:
From the moment you exit the hind to the end of the mission.

SEGMENTS

1º Segment:

- When you get control of Mason after the slow-motion, kill all the enemies in that room, and strafe to the end of the tunnel.

- The fastest path can be seen in the IL WR, but oversimplified; you want to keep going left.
https://speedrun.com/bo1/payback

- When you kill the Russian and activate the cinematic with Woods, clear the area of the hind and enter it.

2º Segment:

- The hind section is very simple; you just need to destroy 4 targets.

- Keep moving forward till you see a bridge with approx. 4 enemy ZPUs, destroy only 2 of them.

- The next area you will find 2 enemy helis, destroy them and go to the LZ.

3º Segment:

- After exiting the hind, pick up a Galil or a RPK (optional) and move forward.

- kill everyone 

- Be careful to barrels, they can easily kill you in this section.

- When you finish killing them, press the button to free Reznov.

- Strafe to Kravchenko and wait for the mission to end.

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Rebirth

This mission is very hard to explain without images and videos, so I highly recommend watching the IL WR while reading this guide to understand exactly what I'm talking about.
https://speedrun.com/bo1/rebirth

SEGMENTS

1º Segment:
From the start of the mission to the moment you get to Steiner while controlling Mason.

2º Segment:
From the moment you gain control of Hudson to the moment you get out of the contaminated area.

3º Segment:
From the moment you leave the contaminated area to the end of the mission.

STRATS

1º Segment:

- When you be able to leave the container, do a strafe jump and kill the scientist.

- Follow Reznov till you get to the guy you need to backstab.

- When you kill him, follow Reznov and hide down in the crates.

- Keep looking to your right side and when you see the objective mark appears, you can strafe jump to the next objective, even if Reznov didn't tell you to.

- Make your way inside the laboratory.

- When Reznov opens the hatch, kill the two enemy soldiers and strafe jump to the door that leads to Steiner.

- The best path can be seen in the IL WR.
https://speedrun.com/bo1/rebirth

- When you get inside that tiny room that leads to Steiner, if Reznov takes too long to get to you, go back and help him kill any remaining enemies.

- Start the Steiner cutscene and get control of Hudson.

2º Segment:

- When you get control of Hudson, the first part is just using the LMG killing everyone as fast as possible.

- Once the area is contaminated with Nova 6, strafe to the area where you will pick up the Strela-3.

- The best path can be found in the IL WR.
https://speedrun.com/bo1/rebirth

- When you get to the Strela-3 area, pick it up and destroy the two enemy hinds.

- After destroying them, pick your weapon back and strafe jump out of the contaminated area.

3º Segment:

- After leaving the contaminated zone, strafe jump inside the labs, kill all the enemies inside the last room and wait for Weaver.

- Keep moving forward to Steiner, waiting for Weaver where is necessary and killing the enemies on your path.

- After activating the final cutscene, wait for the mission to finish.

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Revelations

This mission is like U.S.D.D., a big playable cutscene, but you can still lose time so I'm gonna do a quick explanation on how to play this mission

SEGMENTS

I'm gonna consider this mission as only 1 segment.

STRATS

- This mission is basically going from point A to B, so just keep following the objectives.

- While going from objective to objective, keep strafing (pressing w + a/d) and doing wall strafes (holding w + a or d on a wall) when possible.

- You can do this mission blindly, as I did in my WR run, but practicing a bit of this mission is always good.

- When Hudson gives you a punch, just wait for the mission to end.

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Redemption

Segments

1º Segment:
The whole heli section.

2º Segment:
From the moment you get out of the heli to the moment you start invading the submerged base.

3º Segment:
From the moment you start invading the submerged base to the end of the mission.

STRATS

1º Segment:

- For the heli section, destroy all the objectives.

- The smaller guns and miniguns aren't necessary to advance on the mission.

- The first ZPUs are the most important, the sooner you take them down, the sooner your teammates will start the invasion.

- After that, kill the enemies that spawn; it is very easy and you have plenty of time to kill them before starting to lose time.

- When completing these objectives, destroy the enemy heli and wait for the next segment to start.

2º Segment:

- After getting out of the heli, strafe jump to the launcher and use it to take down the two enemy choppers.

- Be careful while doing that, you can still die to enemies.

- After taking down the helis, go all the way down to the bottom of the ship.

- I suggest picking up better weapons from the floor, but that's optional.

- You can strafe your way to it, but the chances of softlocking the game are high; clearing every room/floor before moving forward is safer.

- The last room is very big, but if you have done everything correctly, the softlock shouldn't happen, so just finish clearing this room and wait for Hudson to start the next segment.

3º Segment:

- When you swim inside the base, wait for Hudson to open the door and start invading the base.

- For the first room, keep killing enemies till the main door opens.

- Move forward to the next cinematic, the one where something explodes, entering a lot of water inside the base.

- The path has some people with armored suits; you can just flash them instead of spending time killing.

- After activating this cinematic and retaking control of Mason, strafe to the broadcast station.

- There are many close quarter areas with some enemies, but shooting them should be enough.

- After getting to the broadcast station, the cinematic of you killing Dragovish will start.

- When you finish it, walk strafe to the end of the mission.

Black Ops 1 the Defector Slow Motion Stopping

Source: https://www.speedrun.com/bo1/guide/ga4fm